Can we please get weapon sorting back (like in WL) so we can look at them by type. Also, it shouldn't take hundreds of rounds to kill someone on the ground using that cannon. The heli (on PC) is too sensitive, it's near impossible to use the cannon/rockets. They should investigate sights/sounds a little quicker. Either make them needed or remove collection of all those items from the game. Sort of a sub to this is crafting, I never really used the canteen or rations during OB. There were very few times in OB when I felt like I needed to retreat a significant distance from a location to heal. There are a few things that should be addressed though: I enjoyed the OB and am looking forward to day 1. The devs listened quite a bit for that game, and I’m hoping we will have the same quality of interaction here too. Like Wildlands, the game is a diamond that needs a lot of polishing, but after a few months, it will be in a good place. I’m really looking forward to playing, and just made a nice little spot on my shelf for my walker figurine. That sniper deleted me.Īll in all, I enjoyed my time, and don’t regret my purchase. When save quitting in a enemy base, you spawn exactly where you left, with enemies all around you, as I found after coming home from dinner one day. HOLSTER color should reflect the VEST, not the PANTS. But make it possible.Īdd a compass, we got one in Wildlands, it would make traversing with no minimap a lot easier for those who prefer to play without it.Īllow us to carry only one primary, as well as holster our weapon.Įnemy AI needs to investigate more, they hear something and just kind of stand around. If it’s required that we unlock a variant first to apply it to the normal gun, so be it. Gunsmith should allow us to change barrel length/stock. Some weapon sounds sound lifeless and could use an overhaul. There are still some optimizations to be done, for PC at least, even on Ultimate some of the objects have very low and obvious LOD transitions. Your Vest doesn’t always properly reflect the weapon you have equipped, or the mags/pouches won’t show at all. The Injury system feels like a gimmick and not a part of the equation in gameplay.
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